This workshop is part of a National Institutes of Health funded project: Hexacago: A game-based approach to engaging youth in health and science. Teachers are awarded digital badges for their missions and skill building, which can be displayed on resumes and social networks. Achieving this vision will require all of us to spread and scale connected learning opportunities for teens by building upon resources that already exist or growing new seed solutions. Readers follow along on a problem-solving trajectory in the sciences with the creation of the robot; in life, the young men figuring out to to live in the United States despite being undocumented; and in learning in general when resources are limited. There are five options at the top of each screen that guide you through the website. Grade-specific expectations for writing types are defined in standards 1—3 above. Registration is required for this program.
Clock Hours: Illinois teachers registered for this program will receive 7 Clock Hours upon completion as well as a letter that can be shared with your school administration. Are you a Minecraft enthusiast, designer or gamer? Studying these histories, and connecting them to today, raises essential questions about citizenship, integration, and the consequences of individuals, groups, and nations defining their collective identities. This seminar is recommended for upper middle and high school social studies, civics, and humanities teachers committed to implementing a four-week or more! Award badges stickers to reward students and provide positive feedback. Teachers will gain insight on ways to integrating technology into their curricula and be given resources for game-based learning. Kate Thomas is an arts educator, puppeteer and philosopher in training. How might we design a youth fellowship program that authentically engages youth and doesn't overwork adult allies? The study asks you to complete a pre and post survey about 15-20 minutes each.
To register or for more information please visit our website atwww. The objective of this workshop is to provide inspiration for anyone interested in using games to engage students in interactive learning. This app allows teachers to track student behavior and provide frequent, visual updates for parents, in the form of instant messages, photos, and videos. This community-based learning event will inspire everyone to become a maker. This community-based learning event will inspire everyone to become a maker.
Center for Professional Development or call 847-947-5247. Workshops, resources, culture, speakers and most of all educators sharing their curriculum. Pick the challenge below that you are most passionate about and dig deep. For this demo we will select Rubric. This unit consists of microscope basics, fingerprint identification, and various science skills to help engage the diverse learner at various levels within a real-life concept. We invite teachers serving grades 7-12 to join Digital Youth Network and Young Author Playlist to special brunch to introduce and share experiences of the Young Author Playlist, a 5-genre creative writing experience as part of Chicago City of Learning that provides opportunities for young people to develop creative writing skills, compose a writing portfolio, publish, and more.
Summer 2015: June 29 through September 6. Participants will practice their skills through role plays, video examples, and discussion. This workshop features a guided tour of the exhibition and ideas for incorporating this content into different areas of the curriculum. This evening includes view the New Voices on Studs student exhibit, interacting with the teachers who developed this curriculum, an interactive workshop on how to incorporate digital creation into the classroom, a test drive of the Studs Terkel Archive, and more. Educreations works with Edmodo, Dropbox, Google Drive, and more, allowing you to share your creations with others.
Below is a diagram with the Maker Party badge that has two evidence badges, two activity badges, one with two photos as evidence and one with one photo as evidence. We will focus on ways to encourage inclusion, active listening and supporting teams in various stages of group development. Students check their assignments and create submissions when ready. Quizzes can be taken on the computer or on a smartphone. In the United States and around the world, eugenics had a profound impact on educational and public policies.
Professional learning credits are also available. Join us for an after-school workshop that will introduce you to strategies and resources for setting the historical context of The Immortal Life of Henrietta Lacks and for facilitating discussions with your students about the complicated ethical contradictions of this story. Contact: , Director of Business Development, RedCritter Remix Learning Overview: provides an easy-to-use, customizable cloud-based social learning network for primary and secondary education, that can be quickly and affordably implemented in schools and after-school programs. With six lessons, the resource provides a fresh and engaging way to begin a course in United States history, literature, or civic life. How can the graphic memoir, Darkroom, inform our conversation about what it means to bear witness to injustice? Illinois Educators can earn 35 Clock Hours for full participation in this course. These badges that capture authentic learning experiences are especially important because they increase value overtime.
We will also review the use of Growth Mindset as part of increasing students academic attachment. Individuals volunteer as human 'books' and participants in the event can 'read' the book- meaning they would have a one on one conversation with the volunteer and share in a dialogue about that individual's experience. Users can import and edit existing rubrics, choose from predesigned rubrics, or create their own from scratch within the tool. In this three day seminar--featuring the fully revised printed edition of Holocaust and Human Behavior—teachers will: -Learn current scholarship on the history of the Holocaust and new research focused on human behavior, group dynamics, and bias -Increase their ability to facilitate respectful classroom discussions on difficult issues such as racism, antisemitism, and other forms of exclusion in a way that invites personal reflection and critical analysis -Learn a new way of structuring curriculum to help students connect history to their own lives and the choices they make -Engage with classroom-ready multimedia resources and learn how to build a customized unit that meets your curriculum objectives -Discover new teaching strategies that help students interrogate text, think critically, and discuss controversial issues respectfully This seminar is recommended for upper middle and high school social studies, civics, and humanities teachers committed to implementing a four-week or more! Please share this opportunity with fellow educators you believe may be interested in learning more about the Young Author Playlist. Participants will identify the the importance of ritual, routine, and celebrations for supporting development and relationships in early childhood.
Once the rubric has been created, it is assigned to the class. Motivate students to learn by awarding badges. Artists drew inspiration from ancient sculpture and used printing and drawing to depict the god and his raucous retinue in new ways that appealed to their own contemporary audiences. It has a negative impact on student behavior and learning. Achieving this vision will require all of us to spread and scale connected learning opportunities for teens by building upon resources that already exist or growing new seed solutions.